05-07-2008, 08:55 PM
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#11 |
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I'm not sure if the Wiimote yet counts as "revolutionary." It's interesting and refreshing to have a console's standard controller be something different for a change, but I think the majority of gamers prefer using the Classic Controller or Gamecube controllers for games where that's an options. Games designed with the Wiimote in mind, in my opinion, are designed to make use of the device's flaws as "game features." For example, lots of games make use of the Wiimote's frustratingly bad accuracy.
Interesting, but I don't think it will stand the test of time and I see Nintendo ditching the Wiimote concept with their next console for either a new gimmick or a more standard controller.
Plus, look at the classic titles for the Wii: Zelda, Super Mario Galaxy, Brawl, Mario Kart - none of these titles require the Wiimote in any significant way. More evidence to support the claim that the Wiimote doesn't really add to gameplay.
Just my two cents.
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